← Loaders

Kettle

<KettleLoader /> A kettle coming to the boil, whistling.

Animated · Source · Markdown

Loading…
Theme
Usage
<KettleLoader
  size={96}
/>
Props and theme tokens
PropTypeDefaultDescription
themePartial<KettleLoaderTheme>—Colour overrides. Keys listed under theme tokens.
sizenumber64Width and height in pixels.
labelstring"Loading…"Announced to screen readers through role="status".
pausedbooleanfalseFreezes the animation.
classNamestring—Applied to the root element (an inline-flex span).
styleCSSProperties—Merged into the root element style, after theme variables.
Theme keyCSS variableDefault
kettle--kettle#e4573d
kettleShade--kettle-shade#c2442e
handle--handle#3d4a57
steam--steam#b9c4cc
flame--flame#5b9bd5
flameCore--flame-core#a8d1f5
hob--hob#8a97a0
Source files

Copy into components/loaders/. The shared files are needed once for all loaders.

components/loaders/kettle-loader.tsx
// <KettleLoader>: a kettle coming to the boil on a hob. Steam wisps from the spout, then the lid
// rattles and it whistles out a big puff before settling again, over blue flames.

import { LoaderFrame, type LoaderProps } from './loader';
import styles from './kettle-loader.module.css';

export const kettleLoaderTheme = {
  kettle: '#e4573d',
  kettleShade: '#c2442e',
  handle: '#3d4a57',
  steam: '#b9c4cc',
  flame: '#5b9bd5',
  flameCore: '#a8d1f5',
  hob: '#8a97a0',
};
export type KettleLoaderTheme = typeof kettleLoaderTheme;

/** A kettle coming to the boil: steam, a rattling lid and a whistle. */
export function KettleLoader(props: LoaderProps<KettleLoaderTheme>) {
  return (
    <LoaderFrame
      {...props}
      defaultTheme={kettleLoaderTheme}
      art={
        <>
          {/* Steam from the spout: small wisps, then one big puff at the whistle */}
          <g fill="var(--steam)">
            {[0, 1, 2].map(i => (
              <g key={i} transform="translate(82 42)">
                <circle className={styles.wisp} style={{ animationDelay: `${-i * 0.4}s` }} r="3.2" />
              </g>
            ))}
            <g transform="translate(84 38)">
              <g className={styles.puff}>
                <circle cx="0" cy="0" r="6" />
                <circle cx="6" cy="-5" r="5" />
                <circle cx="-3" cy="-7" r="4.5" />
              </g>
            </g>
          </g>

          {/* Flames under the kettle */}
          <g transform="translate(50 94)">
            {[-12, 0, 12].map((x, i) => (
              <g key={x} transform={`translate(${x} 0)`}>
                <g className={styles.flame} style={{ animationDelay: `${-i * 0.13}s` }}>
                  <path d="M0 -9 Q5 -2 3.5 1 Q0 3 -3.5 1 Q-5 -2 0 -9 Z" fill="var(--flame)" />
                  <path d="M0 -4 Q2.2 -0.5 1.5 1 Q0 2 -1.5 1 Q-2.2 -0.5 0 -4 Z" fill="var(--flame-core)" />
                </g>
              </g>
            ))}
          </g>
          <rect x="24" y="93" width="52" height="4" rx="2" fill="var(--hob)" />

          {/* Kettle: body, spout and handle; the whole kettle shivers as it whistles */}
          <g className={styles.kettle}>
            <path d="M68 66 Q76 58 80 44 L85 44 Q84 58 72 72 Z" fill="var(--kettle-shade)" />
            <path d="M34 48 Q34 26 50 26 Q66 26 66 48" fill="none" stroke="var(--handle)" strokeWidth="4.5" strokeLinecap="round" />
            <path d="M24 82 Q22 50 50 46 Q78 50 76 82 Z" fill="var(--kettle)" />
            <path d="M76 82 Q78 58 60 48 Q72 56 70 82 Z" fill="var(--kettle-shade)" />
            <path d="M32 64 Q34 54 42 51" fill="none" stroke="#ffffff" strokeOpacity="0.45" strokeWidth="3" strokeLinecap="round" />
            <rect x="22" y="80" width="56" height="5" rx="2.5" fill="var(--kettle-shade)" />
            <g className={styles.lid}>
              <ellipse cx="50" cy="46" rx="15" ry="4" fill="var(--kettle-shade)" />
              <circle cx="50" cy="41.5" r="3.4" fill="var(--handle)" />
            </g>
          </g>
        </>
      }
    />
  );
}
components/loaders/kettle-loader.module.css
/* One 2.4s loop: wisps of steam while it simmers (0–55%), then the lid rattles, the kettle
   shivers and a big puff whistles out (60–85%), then it settles. Flames flicker throughout. */
.wisp {
  opacity: 0;
  animation: wisp 1.2s ease-out infinite;
}

.puff {
  transform-box: fill-box;
  transform-origin: 0% 100%;
  opacity: 0;
  animation: puff 2.4s ease-out infinite;
}

.lid {
  transform-box: fill-box;
  transform-origin: 50% 100%;
  animation: rattle 2.4s linear infinite;
}

.kettle {
  transform-box: fill-box;
  transform-origin: 50% 100%;
  animation: shiver 2.4s linear infinite;
}

.flame {
  transform-box: fill-box;
  transform-origin: 50% 100%;
  animation: flicker 0.4s ease-in-out infinite alternate;
}

@keyframes wisp {
  0%   { transform: translate(0, 0) scale(0.5); opacity: 0; }
  20%  { opacity: 0.8; }
  100% { transform: translate(8px, -16px) scale(1.2); opacity: 0; }
}
@keyframes puff {
  0%, 58% { transform: translate(0, 0) scale(0.3); opacity: 0; }
  64%     { opacity: 0.95; }
  90%     { transform: translate(6px, -14px) scale(1.3); opacity: 0; }
  100%    { transform: translate(6px, -14px) scale(1.3); opacity: 0; }
}
@keyframes rattle {
  0%, 58%, 86%, 100% { transform: translateY(0) rotate(0deg); }
  62% { transform: translateY(-3px) rotate(-6deg); }
  66% { transform: translateY(0) rotate(0deg); }
  70% { transform: translateY(-3px) rotate(5deg); }
  74% { transform: translateY(0) rotate(0deg); }
  78% { transform: translateY(-2px) rotate(-4deg); }
  82% { transform: translateY(0) rotate(0deg); }
}
@keyframes shiver {
  0%, 58%, 86%, 100% { transform: translateX(0) scale(1, 1); }
  60% { transform: translateX(0) scale(1.03, 0.97); }
  64% { transform: translateX(-1px) scale(1, 1); }
  68% { transform: translateX(1px); }
  72% { transform: translateX(-1px); }
  76% { transform: translateX(1px); }
  80% { transform: translateX(-0.5px); }
}
@keyframes flicker {
  from { transform: scale(1, 1); }
  to   { transform: scale(0.85, 1.2); }
}
components/loaders/loader.tsx
// Shared frame for every loader: theming, sizing and an accessible status label.
// Loaders are pure server components: no client JavaScript.

import type { CSSProperties, ReactNode } from 'react';
import styles from './loader.module.css';

/** Props every loader accepts. `T` is the loader's theme (colour tokens). */
export type LoaderProps<T> = {
  /** Override any of the loader's colours. */
  theme?: Partial<T>;
  /** Width and height in pixels (default 64). */
  size?: number;
  /** Text announced to screen readers (default "Loading…"). */
  label?: string;
  /** Freeze the animation. */
  paused?: boolean;
  className?: string;
  style?: CSSProperties;
};

// waterTop → --water-top, leaf1 → --leaf-1
const toVar = (key: string) => `--${key.replace(/([A-Z])/g, '-$1').replace(/(\d+)/g, '-$1').toLowerCase()}`;

type LoaderFrameProps<T extends Record<string, string>> = LoaderProps<T> & {
  defaultTheme: T;
  /** SVG content drawn in a 100×100 box. */
  art: ReactNode;
};

export function LoaderFrame<T extends Record<string, string>>({
  defaultTheme,
  art,
  theme,
  size = 64,
  label = 'Loading…',
  paused,
  className,
  style,
}: LoaderFrameProps<T>) {
  const vars: Record<string, string> = {};
  for (const [key, value] of Object.entries({ ...defaultTheme, ...theme })) {
    if (value) vars[toVar(key)] = value;
  }
  const classes = [styles.root, paused && styles.paused, className].filter(Boolean).join(' ');

  return (
    <span role="status" className={classes} style={{ ...vars, ...style } as CSSProperties}>
      <svg className={styles.art} width={size} height={size} viewBox="0 0 100 100" aria-hidden="true" focusable="false">
        {art}
      </svg>
      <span className={styles.label}>{label}</span>
    </span>
  );
}
components/loaders/loader.module.css
.root {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  line-height: 0;
}

.art {
  display: block;
  overflow: visible;
}

/* Visible to screen readers only. */
.label {
  position: absolute;
  width: 1px;
  height: 1px;
  overflow: hidden;
  clip: rect(0 0 0 0);
  white-space: nowrap;
}

.paused * { animation-play-state: paused !important; }

/* A loader that stops moving looks broken, so reduced motion swaps the
   choreography for a slow fade that still reads as "working". */
@media (prefers-reduced-motion: reduce) {
  .art * { animation: none !important; }
  .art { animation: breathe 2.4s ease-in-out infinite; }
}

@keyframes breathe {
  0%, 100% { opacity: 1; }
  50% { opacity: 0.45; }
}